Pollen Post
The core game play
The aim of the game is to be the first pollen postbee to deliver to the Queen Bee! But first, you must prove yourself worthy by delivering 4 postcards around the little bee villiage. As you move around the board, you pick up your assignments, play cards to get ahead or sabotage your competition. The game is based on a simple roll and move concept, with the fun and chaos custom cards can bring.

How it started
This idea actually began as a sketch of little stamps! One of those random “what if?” thoughts that stuck around. I imagined a world where it combined my love of bees and some sort of postal service could come together.

From there, the mechanics evolved through dozens of prototypes. I experimented with tile spacing, teleporting routes, card balancing, and colour palettes (and yes, I spent way too long perfecting the shade of blue for the background... which is still not over).